Ardent MagesĪdrent mages are a traditional faction with a twist. However they gain +2 food per worker for each pacified village. On the city side you will notice -1 food per tile. They gain an attack bonus for each war they are fighting. “One does not debate with one’s next meal”.
They cannot have peace, alliances, diplomatic technologies or trade techs. For every 8 cadavers you will be granted a resource stockpile (resource boost that can be applied to your cities). Their affinity provides them with cadavers for each unit killed. The Necrophages are a very unique but aggressive faction. Broken Lords get additional dust on terrain that already has dust. They start with the Advanced armor technology unlocked. Their armies have no health regeneration, instead they can be healed by spending dust. Instead they use dust to purchase population. Due to their affinity the Broken Lords cannot gather food, so their city’s can’t grow. Their affinity allows them to detect enemy empires within and around your borders. Later in the game you can research a 25% defence bonus on forest tiles. You will gain +1 production on forest tiles.
Their unique traits are related to forests. The starting techs are Seed storage (food) and Sewer system (approval). The interesting thing here is that a lot of these factions have unique affinities and traits that require you to completely change your strategies and tactics.ĭo not expect a few unique units or building but expect completely different ways to play Endless Legend. Endless Legends features many different factions.